//
//  SoundUtils.h
//  iFruitGame
//
//  Created by sxz on 2014/12/07.
//  Copyright 2014年 hibiya.tech@gmail.com . All rights reserved.
//

#ifndef iFruitGame_SoundUtils_H
#define iFruitGame_SoundUtils_H

#include "cocos2d.h"

USING_NS_CC;

class SoundUtils
{
public:
    
    void buttonClick();
    
    void playBackgroundMusic(char *filename, float volume, int musicCanPlay);
   
    void playEffect(char *filename, float volume);
    
    void pauseBackgroundMusic(int musicCanPlay);

};

#endif /* defined(iFruitGame_SoundUtils_H) */
